Module Random.State

module State: sig .. end
type t
The type of PRNG states.
 
val make : int array -> t
Create a new state and initialize it with the given seed.
 
val make_self_init : unit -> t
Create a new state and initialize it with a system-dependent low-entropy seed.
 
val copy : t -> t
Return a copy of the given state.
 
val bits : t -> int
 
val int : t -> int -> int
 
val int32 : t -> Int32.t -> Int32.t
 
val nativeint : t -> Nativeint.t -> Nativeint.t
 
val int64 : t -> Int64.t -> Int64.t
 
val float : t -> float -> float
 
val bool : t -> bool
These functions are the same as the basic functions, except that they use (and update) the given PRNG state instead of the default one.